Assessment Using Golf MTRx Feedback Loops, Part 1

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You just recorded a few golf swings with Golf MTRx and want to analyze your results. But now you are staring at a bunch of numbers wondering what they all mean. Data can be overwhelming without a simple way to find the important metrics and simplify the meaning and resulting actions.

A feedback loop is an ideal way to organize, simplify, and process data so you can get your data, understand what it means for you, what your options are, and what to do next.

feedbackloop

The Golf MTRx feedback loop has four parts:

  1. Personalized data provided instantly with each recorded swing
  2. Relevance provided by comparing your numbers with target values and identifying areas for improvement
  3. Choices and options to make real changes to your numbers
  4. Actions and next steps that identify drills and experimentation to affect your MTRx data

The Goal

Within the mountain of data are five golden nuggets of information you can mine in a simple ordered progression. Each is relevant to you and your swing, and each is a necessary prerequisite to achieving a stable and efficient swing at the highest peak speed to maximize distance and consistency.

Assessment using feedback loops will help you learn to recognize instantly which of the five nuggets are real gold and which are fool’s gold, and how to turn those into real gold. Focusing quickly on the areas that need improvement will minimize practice time and effort, and maximize results.

How to Apply the Assessment

Apply the feedback loop to each of the following data nuggets in order:

  1. Top Turn Rotation
  2. Acceleration
  3. Deceleration
  4. Peak Time
  5. Peak Speed

Skip data nuggets that are green and start with the first one that is red or yellow. These are the data you need to improve. Golf MTRx shows this data for each swing:

assessmentfeebackloop

When all the data is green, see if you can increase your Peak Speed and still keep all the other data green.

Part 1 of this two part blog will show how to assess the feedback loops for Top Turn and Acceleration.

Part 2 of this blog will illustrate assessment of feedback loops for Deceleration, Peak Time, and Peak Speed.

Feedback Loop for Top Turn Rotation

  1. Personal Data: Your hip turn is identified by the green circular label marked TOP. For example, -33 degrees or -62 degrees.
  2. Relevance: Target values are in the range -25 to -45 degrees. If your number is within the range then you have good rotation that will help you create acceleration in your downswing. If your number is not in the range, look at your choices and actions.

fb-loop-topturn-leftfb-loop-topturn-right

  1. Choices:
    1. If your Accel, Decel, Peak Time, and Peak Speed numbers are all good then your turn angle is fine even it outside the range. Move on to your acceleration assessment.
    2. If your number is outside, especially higher, you can try to get your hip turn into range. Not enough turn will make it hard to accelerate enough before impact. Over rotation causing too much turn can lower your acceleration slope by diffusing it over a longer distance.
  2. Action: Record more swings and vary your turn angle. Find the Top angle that gives you the best acceleration number.

Feedback Loop for Acceleration

  1. Personal Data: Your acceleration is identified by the label marked ACCEL. For example, 1.0. The value is an inclining slope (positive value); the faster you accelerate, the steeper the slope.
  2. Relevance: The target value is 2.0 which is a minimum. Your number should be close to or exceed the target. E.g. 1.0 is below, 2.5 exceeds.

fb-loop-acc-leftfb-loop-topturn-right

  1. Choices:
    1. If your number is close to or exceeds the target, then your acceleration is fine. Move on to your deceleration assessment.
    2. If your number is below the target, increase acceleration to improve peak speed.
  2. Action: Do the Recommended Drills several times; don’t record swings while doing drills. Then record more swings and try firing your hips faster. Make sure your Top Turn is still good. Stop when you feel you reached your limit, even if your number is still below the target.

Part 2 of this blog will illustrate assessment of feedback loops for Deceleration, Peak Time, and Peak Speed.

By |December 16th, 2013|Categories: Uncategorized|